Hard to believe that the industry started as a video version of ping pong today is larger than the movie, TV or radio industry in annual revenue. Yes, we’re talking video games which are in the news today as World of Warcraft inks a deal with Netease in China for its popular online game. Hard to believe that video games began in a more humble way…I want to take you on a little journey down video game memory lane…if you can handle it. From the days of the first video games to today’s interactive “movie-like” experiences.
The Top 10 Moments In Video Game History (I’ve played every one of them!):
#1 Pong
The first time I came across Pong I was just a kid. The local Sears department store had the game plugged in next to the escalator (why? who knows!). I remember looking forward to going to Sears so my brother or sister and I could challenge each other on Pong. Looking back, Pong was a very simple game (not even in color). But in a world dominated by board games and a 3-network TV choice, Pong was the only interactive media going. Atari went on to sell 19,000 Pong units, installed in stores across the USA. Here’s a glimpse:
#2 Space Invaders.
Aliens advancing down the screen to a monotone beeping sound. Now suddenly you were pitted against the unknown advance of offworld spaceships shooting at you. The drama quotient went up rapidly vs. Pong.
#3 Pac-Man.
The turning point for arcade games was the little yellow gobbler that had to eat as much as possible before being killed by rival eaters. The Pac-Man music is now classic. Not sure what the idea says about culture of the 1980s: eat or be eaten?
#4 Atari 2600.
There were a lot of home video game consoles launched in the late 1970s and early 80s. The standout by far is the Atari 2600. Now, for the first time ever, those cool arcade games could be brought home. Pac-Man, Chopper Command, and Adventure. I remember playing Adventure and finding the hidden “Easter egg” which the programmers hid behind the wall along the journey.
#5 Mainframes.
Nothing like a bored programmer to write his/her own adventure game. And that’s exactly what one did at a major technology company where my sister worked. I used to go to work with her on the graveyard shift (11PM – 7AM) and play a textbased game called “Quest” that you controlled entirely by keyboard commands. In other word, “E” was to go East, “W” to go West, etc. Occasionally you would bump into an object and “P” pick it up. When you did, the object type would be revealed, such as “a shiny bright box.”
#6 Mattel.
Some of the first handhelds were from Mattel. One of the most popular was Football in which you would move little red-colored LED “players” around the screen to score points. This game was by far the most popular in my high school. It even sold out in local stores. Kids would play it in class and at recess. I ended up buying another Mattel handheld that had an LED light you raced up the screen by passing other cars. My best time was about 21 seconds.
#7 Playstation.
With the advances in graphics, computing power and storytelling the Sony Playstation took video gaming by storm. As kids that grew up with games we all were ready for more complex adventures, stories, challenges. On March 31, 2005, Playstation became the first video game console system to sell more than 100 million units. Ridge Racer kept many people awake at night testing their car racing skills. Parties became PS parties, not movie parties. Beer, chips and Playstation.
#8 Nintendo handhelds.
Game Boy and DS hit the offspring of first-gen gamers in force. Cool games, good graphics, Mario. What kid could resist? Nintendo’s DS crushed the competition on price and fun games. Hats off to Mario.
#9 Wii.
‘Nuff said? from sports to Star Wars, pinball (yes, you can play the Williams pinball games on Wii and it’s a blast), they’re all here. Wii was a game changer, taking gaming from the trigger style stationary controller to the moving hand, arm and body controller.
#10 Online.
What began as one of the world’s first first-person shooter games, DOOM in the mid 1990s turned into something much larger and diverse. Multi-player online gaming is now taking the world by storm 15 years later. Activision Blizzard’s World of Warcraft debuted in 1994 as Warcraft: Orcs & Humans, at a time when Internet connection speeds averaged 9600 baud. Today, in a world of broadband almost everywhere World of Warcraft is a global phenom with more than 11.5 million monthly subscribers. It holds 62% of the world market for online multiplayer games. Just last week the game partnered with Netease in China to bring its 1 million Chinese World of Warcraft players to Netease. In the US, Europe and North America console-based gaming is popular. However, in China and Korea, many players play at Internet cafes on PCs. China has more than 100,000 cafes serving more than 40 million players.
As video gaming is now more popular than the movie industry, what began with a simple ping pong ball is a pong heard ’round the world.
Crouching tiger, hidden dragon. Can China or India (or even the UK) produce a global Internet company? Where are all the Web or mobile entrepreneurs in these countries who want to win a global market?
I remember organizing and hosting startup events all over the world about 10 years ago. The one thing that always struck me as strange: very little innovation outside the U.S. A country like England, for example, has always had lots of creative people. It gave us the Rolling Stones, Beatles, Leona Lewis, Coldplay and more.
Yet when I produced the event in London there were few innovators. Ditto for other cities like Hong Kong, Tokyo, Sydney. These events attracted over 100,000 people…to watch, learn and discover. But not to share.
I find it very odd that a valley in California generates most of the world’s technology innovation. I live in Silicon Valley so I know why. But I find it odd that countries such as China with tremendous engineering and talent (and India) haven’t produced a global Internet brand, one used in dozens of countries, the same way Google, Yahoo or Facebook is.
Yes, there’s Baidu and Taobao. But outside of China nobody knows of them. Skype is one of the only European-started Internet companies to have made it into a global powerhouse. When the founders sold it to eBay a few years ago Skype had about 50 million registered users. Today it has over 400 million. And rumor has it that the founders want to buy Skype back from eBay for about $2 billion. November of 2007 I shared a thought with the venture investor in Skype, Tim Draper (he invested in Hotmail, Skype and others), and suggested he buy it back, that it was worth more than any investor gave it credit for. Face it, Skype is better than most phones anywhere. And free.
Tim’s reply to me:
“Finally, someone who gets it. I think I should buy it back.”
Getting back to my original idea: can a global Internet company come out of China, India or the UK?
My belief is yes. Venture capital is starting to invest in these countries. But is it just capital? money never made success. Ask Boo.com. Venture capital is only as good as the companies it backs. Sometimes companies get sloppy with capital and other times, venture backers have no vision or patience.
So setting there won’t be as easy as 1-2-3. There is no paint by numbers formula. However, there is a method. It takes sweat, persistence. Tenacity. Here are some basic foundations–
10 Steps For China, India or the UK to create a global Internet powerhouse:
1) see a global opportunity, not just country opportunity. Most American startups see the world as a market, the US being just one market
2) map out how to achieve global presence
3) get investors who understand global trade and the opportunity
4) study US, Europe and Asian markets to see how your solution meets needs worldwide
5) name the company something that means nothing in every language. In other words, don’t sound American, Chinese or Indian. Sound universal.
6) hire people with global experience to strengthen the team
7) raise enough capital to be able to compete globally
be fun
9) partner with companies that can help you realize the vision
10) encourage creative thoughts, not boring business as usual
My belief is that there’s no reason why a Google, Facebook, Microsoft or Intel cannot come out of China, India or the UK.
The more amazing part is one hasn’t yet in 15 years of the Web industry. As an entrepreneur, investor and executive who has helped build companies that today are part of Google, Motorola and more, I know the talent is there in China, India and the UK. My network of over 1,700 entrepreneurs (spark network) is proof. So let’s go.
Now is the time for “leaping tiger, flying dragon.”
Right now the hottest company in Silicon Valley is Twitter, the micro-blogging, 140 character, company… as in:
“I’m eating toast right now”.
Having been in the web industry 15 years now I’ve seen this movie before. Sometimes it’s a double feature: 1) buzz 2) success as a company with revenue and earnings. The movie is still going, it can end like this:
Or it can end like this:
Right now Twitter is just buzz. Lots of celebrities (some new and some you forgot about or want to forget about) are using Twitter. Twitter itself promotes a handful to new users.
In his heyday (1990) I don’t think 200,000 people would be interested in MCHammer’s vitamin habit. And I like Hammer, saw him perform back in the day. But seriously, his daily updates are “took vitamins, heading to soccer game”.
Where are the Hammer baggy pants when you need them?
If you don’t know (or care) what Twitter is here’s the lowdown: it lets anyone share what they are thinking, doing, making, promoting, etc. in 140 characters (or less) and then have others subscribe to those updates. Basically, SMS meets the Web. Or the newfangled news groups, for those of you who’ve been on the Web since the early days.
From my experience and observation (cutting through the hype) it’s basically a modern-day PR service that people basically use to promote themselves or their company, etc.
Twitter just raised another $35 million from a group of venture backers that swear they focus on revenue and earnings, despite Twitter having none of either.
I’ve seen this movie many times:
* Netscape (owned the entire web, its browser was the default. Microsoft beat them and Netscape didn’t see the website itself as a business until it sold traffic to Yahoo and others).
* AOL (blanketed Earth with sign up disks and bundled itself with Windows in a deal with the devil in 1996. Time Warner was its hemlock).
* Alta Vista (the geek’s preference for Web search from 1995 – 2001. Got tangled up with Digital/Compaq and mangled in a body slam from CMGI).
* Blogger (hottest blog platform, sold to Google and lost its unique brand ID. Same guys founded Twitter).
* Skype, the #1 free web-based phone service, sold to eBay and stopped innovating. Now emerging as a player again thanks to iPhone wifi phoning.
With every twist and turn, technology companies hit crossroads and take the better path or they lose focus and dwindle an opportunity.
While some observers think Twitter should sell to Google, my advice to the Twitter founders (which I already shared with them) was this: just license the search on Twitter to Google and make Google pick up Twitter content for use across Google search and YouTube. Price?
charge Google $250 million per year for this.
This is a similar deal News Corp. CEO Rupert Murdoch did. He sold MySpace search to Google for $900 million license fee.
I like Twitter and believe a gem could exist if it’s smart about the future, smart about ways it grows. If not…then the movie ends there.
While the US media is gaga for Twitter what really caught my attention this week was Changyou, a Chinese online video game service that was spun out of Sohu (SOHU). While US media keep crying about how bad the economy is I believe they are behind the times. They’re
chasing a story that peaked November, 2008.
Anyway, since I prefer to live in real-time here’s the scoop: Changyou went public April 2 on NASDAQ and closed its first day of trading up 25%. Changyou raised $120 million.
Changyou makes and runs popular online multi-player video games. Its best-known game is Tian Long Ba Bu. Here’s a screenshot of the game:
Changyou says it has about 1.8 million paying active accounts for this one game and 800,000 simultaneous users in March of this year. It also offers other games and more on the way, which the $120 million will help, I’m sure. Sohu still owns and controls a majority of the company.
Maybe the tweet from Changyou is: I’ve got game and a business…hey, and also publicly traded stock.
Facebook’s dilemma after two years of record growth is how to grow the next 175 million users. Where are they? Easy answer is China. Sure there’s Europe also. But that’s 20 languages and Facebook already seems to be making headway into places like the UK. But China remains the elusive prize.
Five years, $500 million invested in it and 175 million registered users later does Facebook have growth questions? Yes, size matters on the Web where attention spans for friend networks last about as long as the buzz from a Red Bull soft drink. After all, anyone remember Friendster, the first mega social net? How about Ryze? Six Degrees? Even MySpace has lost its edge.
On the Web with no real emotional connection these networks become like flavors of cola. Coke, Pepsi, RC, or the Chinese made Future Cola. Cola seems to taste the same, social networks seem to be similar. Buzz means growth.
A few months ago Facebook reportedly saw smallish Twitter (3 million reported users) as a growth tool and offered to buy it for $500 million. Twitter turned it down, reminiscent of Facebook spurning offers from Yahoo and others of over $1 billion just over a year ago.
In the U.S. Facebook is the 4th most used website now. College students, professionals, educators and brands all invaded the service a little over a year ago when Facebook opened its doors beyond the initial college user base. Suddenly your mother in law is your friend on Facebook, which is actually kind of bizarre in many ways.
The secret to Facebook’s exponential growth has been opening up and also turning itself from a service into a platform via its API. Through the Facebook API thousands of third-party developers built applications (and businesses) on Facebook. Example, Slide.com, Rockyou, and many more.
What Facebook did correctly was realize that nobody had a social network platform, that the key to success with a Web-based company is not just the user base but giving outside developers the keys to create businesses on the platform.
Apple is doing the same thing with iPhone (and did it earlier than Facebook). What Apple and Facebook learned is that Microsoft became the dominant PC operating system not from the operating system but by allowing third-party developers to write applications that used the Microsoft OS as the foundation. 32 years later and Microsoft still owns the PC platform.
Do you think Bill Gates was thinking of global domination here:
The race for the ’social network operating system’ (snos) is on. Microsoft owns a small piece of Facebook, though not much. But if it was smart it probably negotiated for first right to acquire Facebook before anyone else can. Now may be a good time, in the last year Facebook’s valuation for common stock reportedly has dropped from $15 billion to $3.76 billion. $5 billion and Microsoft owns it.
In terms of winners you could call Facebook champion. After all, it would really have to screw things up to lose its position. Facebook also just turned its user profiles into “streaming” updates so that users can answer “what’s on your mind?” as they login, basically stealing Twitter’s thunder and growth curve in one swoop (ok, don’t accept our $500 million, we’ll just copy it and deploy it into our user base which is 50x larger).
Facebook is the largest photo sharing site in the U.S. with more than 4 billion photos uploaded.
But it would be a mistake to believe that Facebook will win the war. The battle? yes, this first one. But across the world many social networks have established themselves and built larger native user bases that Facebook will find hard to dislodge. Sort of like the image of Britney Spears OBGYN exit from the limo will be hard to purge from memory. An entire generation lost in one image.
Facebook has been smart in several ways, though, that many may not have noticed. Consider that China billionaire Li Ka-shing invested $100 million. And rumor has it that Facebook has been sending small envoys into China to try and figure out how to become the largest social net in China.
30% of Facebook users are in the U.S., followed next by the UK with 7% of its users. Chinese Facebook users account for only 2% of its users or under 4 million people — that’s small in a country with the largest Internet user base in the world with 300 million users, 70% of them on broadband connections.
So Facebook has its work cut out for it in many spots around the globe where it must grow now that 1 in 4 U.S. Internet users is on Facebook. Growth from here is almost ALL international.
Which is why in China a homespun company, Xiaonei, with about 40 million registered users is the leader there. 87% of Xiaonei users are in China and 2% are from the U.S., which is an exact mirror of Facebook’s Chinese user base of 2%.
Most Americans have never heard of Xiaonei and probably never will, although it’s raised more than $430 million from Oak Pacific Partners (which is backed by U.S., Chinese and Japanese investors). Investors mean nothing if the fickle users go elsewhere, to the new “new thing”. As the masses invade Facebook it’s coolness factor drops dramatically.
Remember that today’s Facebook can be tomorrow’s Friendster, popular but fleeting. That’s the power of the Web and appeal for entrepreneurs, the evolution is never-ending. Facebook’s goal of being the SNOS may turn out more like the dog treat: Snausages.
Mavericks. It has nothing to do with U.S. presidential wannabe John McCain and everything to do with authentic originality, daring and guts.
Let me share with you a story. Growing up in Southern California my friends and I took clay skate wheels from roller skates and fastened them to boards and invented skateboarding. We took our Schwinn Stingray bicycles, the ones with the slick tires in the back, the banana seats and big U-shaped handlebars.
(Here’s a photo of an early Schwinn):
Original Schwinn Sting Ray bicycle
Not being content with a plain old bike, we pondered how to make it more like what we wanted: a motorcycle. Why not weld a crossbar onto the handlebars? Add a racing plate? replace those tires with knobby tires? take off the old seat and put on a seat from a 10-speed to make it more maneuverable; put motorcycle hand grips on it, paint the frame black…and suddenly we had a whole new bicycle, what we called bicycle motocross, or BMX. It looked something like this:
Schwinn Stingray modified into BMX bike
The lesson we learned was to create something new from what you had. Use imagination to bridge the gap. Be original. Innovate.
About the same time the first Chinese-made movies began to trickle into movie cinemas in California. The first was “Five Fingers Of Death,” which was not very well made but got my interest. A short while later, another Chinese martial arts movie hit U.S. cinema: Fists of Fury (known as ‘The Big Boss’ in Asia). Its star? an unknown named Bruce Lee.
The U.S. was introduced to a new thing it had never seen before: kung fu. Chinese martial arts. The difference between Lee and the other martial arts films was a “authenticity,” a belief and focus that made Lee more than an actor. He was living the martial arts and his genuine commitment came through in every move.
While some of my friends played baseball with me, none of them studied kung fu as I began to do. At age 9 I became one of the youngest in the local kung fu class and was introduced to Shaolin style fighting. I began to read a book written by Bruce Lee called ‘The Way of the Intercepting Fist’ (which in Cantonese is called Jeet Kune Do).
It was clear to me even at that young age that Lee was not an “actor” but was only living who he was, a martial artist/philosopher. After about 6 months of study I began to study Jeet Kune Do and also my dream was to move to China and study with real Shalolin monks. There was something about the focus and simplicity and incredible discipline, mentally and physically, that appealed to me as a youngster.
Growing up I would re-read Bruce Lee’s book, in junior high school and high school, and it was clearer to me then that he was a maverick, an original. I later learned he was the first Chinese actor to play a real person (himself) and not a stereotype in Hollywood films. Lee wasn’t somebody following the footsteps of others but expressed who he was, his talents and goals. Later I learned he went through a lot of rejections from Hollywood and others early in his career.
In business, I’ve been somewhat of a maverick, recognizing in 1994 that a new industry called the Internet was being born. I recognized in entrepreneurs like Marc Andreessen (created the browser), Jerry Yang (co-founder of Yahoo) and Jeff Bezos (founder of Amazon) a can-do spirit. When they started their companies I chronicled them as a business analyst and shared thoughts back and forth on how advertising could one day be a revenue source online. At the time there weren’t any ads on the Web, nobody cared about the Internet. I went on to invest in a company that made advertising better at a time when nobody cared about advertising on the Web. Several years later, Google acquired that company and today it is Google Ad Sense, the largest advertising network in the world, about 1/3rd of Google’s entire revenue.
These mavericks envisioned the future and built it. Yes, the industry has had its ups and downs but everyone uses the Web today, everyone emails, everyone buys online. And so here we are in 2009 in a world of ostrichs. Ostrichs are the birds that hide their heads in the sand for fear of the outside world. Business leaders are asking for government help. Governments are taking taxes and paying off banks for bad debts (which is a bad idea I believe).
And being a maverick I’m looking for mavericks. There are very few, even the ones who should be at the head of the pack. There’s a profound lack of leadership at companies, governments, and ideas.
I’ve been to China a few times, Hong Kong, about 10 years ago. I met with the senior leaders (chairman and his team) of China Development Bank and others. I was impressed by them and resolved to one day go back and perhaps partner with CDC on some ventures. Perhaps this year.
But I haven’t been to China for several years now. So it was refreshing for me to hear Jack Ma talk. Jack is the founder of Alibaba Group. He was in the U.S. on a discovery mission last week, meeting with different companies, from Google to Starbucks.
Jack is a maverick. The Alibaba story is one like many in the world of mavericks, one with rejection and doubt from others but belief in yourself and the future. 10 years ago Jack asked U.S. venture capital firms to invest in his idea, they all said no. It didn’t stop Jack. He went on to build Alibaba knowing that small businesses in China needed to be able to trade better using the Internet. Alibaba today employs 12,000 people and is growing. Jack is building value, not hiding under rocks.
So look at your situation, your “regular” basic bike, your roller skates, your companies and say “what can I do to be part of the solution, to pioneer value, to be a leader, be a maverick?”
Mavericks don’t work alone but they do resolve in themselves to see a vision and future and build it rather than discuss the millions ways it cannot be done.
After all, some 36 years after his death Bruce Lee is still a maverick. Nobody has come close to being as good at what he did. And that’s the legacy of doing something from your heart. It rings true and prevails though times may change its value continues to build. I leave you with this lesson from Bruce:
Daily the media reminds all of us of ‘chicken little’ and creates a kind of negative do-loop that doesn’t recognize the hard-working people in the US, UK, China, Japan, Asia, Europe, etc. that are paying their bills, managing their money, paying their taxes, and are being asked to bail out the “experts” who marketed mortgages to people who never should have “qualified” for them in the first place.
It may not be easy but these are the ones the media isn’t congratulating. So this is a congratulations I’d like to share with you, some real good news, that, if shared side by side with the negative stuff the media spews out, would dwarf the bad stuff.
The problem with the media is it doesn’t know how to report good things. It doesn’t know how to balance a story. It exists to shock and awe you in order to sell advertising. Plain and simple.
Actually, it’s time for some good news. Enjoy this breath of fresh air:
7 out of 8 homes in America are being paid for by hard-working people who qualified for the mortgage they have and continue to pay.
90% of adult Americans are employed.
Car dealers in China sold 25% more cars in February vs. January, or 1.56 million cars.
Car dealers in the U.S. sold 1.35 million cars in February (which has only 28 days in it).
That’s 48,214 cars sold every day of February
or…
2,009 per hour for 24 hours all month long
or…
33 cars every minute of the day
or…
just over 1 car sold every two minutes for 24 hours for the entire month
Hold on…there’s more.
Honda’s sales in China are up 16% vs. a year ago as its government introduced a tax cut on new vehicle purchases.
GM, Toyota, VW and others forecast good demand in Asia.
G’ day…
94.8% of adult Australians are employed.
What? no soup lines there…
91% of adult Europeans (across the entire European Union) are employed.
But the real story is not negative, it’s positive. It’s about honest people who make the world go round. That’s you and I. Copy this into your email, friend networks, and blogs, share this with at least 10 of your fellow hard-working friends. The real news is hard to come by.
I’ve seen social networks grow from the zygote stage to the infant stage.
The biggest question I’ve always had with social networks is the “why factor?” As in, why use it?
When Friendster became the first network to really become popular I also took a look at MySpace, which was then owned by a small public company and trading for a fraction of its value today.
Those were the days (2003) when Friendster had all the presidential candidates with their own profiles and pages, and the site was very popular in the media.
At that time I noticed there wasn’t a social network for colleges (this was 2004). Facebook hadn’t got going yet. In those days most college students used Friendster, it was the network du jour. I expected someone to come out with a college-focused network and that eventually happened.
Yet all the early efforts at a social network were really more like “Geocities 2.0,” personal pages that were stagnant with information. Publish and forget. There was little reason to read a friend’s profile over and over.
MySpace has since been acquired and looks to have refocused somewhat on its music and hip roots. If you recall the early MySpace it was all about music, bands, gigs, parties.
Facebook has since opened its doors to allcomers and seen tremendous growth, over 100 million users worldwide.
And I’m now beginning to see signs that some social networks are becoming more than personal vanity pages. You see status updates, link sharing, photo sharing, etc.
In China, tencent’s QQ network is the world’s largest and most vibrant community so far with 355 million active accounts (source: tencent). Web and mobile blend in a continual flow of conversation among users. In many ways it is ahead of Facebook in functionality.
Despite the large user bases the challenge has been for social networks to become revenue generating businesses. At least that’s been the conventional observation.
Advertising so far has been anathema to social networks, similar to a billboard being paraded through your living room while you and a friend talk on the couch. If you look at the ads on Facebook and MySpace they are irrelevant, untargeted and resemble the kind of spam you get in your email box daily.
Which is surprising given that social networks have so much demographic data on each user. Name, age, location, likes/dislikes, etc. are all there on a user profile and in the social network’s database. This is the kind of uber-data that advertiser’s love.
If we step back a minute and look at social networks objectively, to me they’re just the Web, foreshadowing the promise of what the Web is becoming. And it’s bigger than the term “social network.”
I think this is an interim moniker for the connections people are making and that people, including the original Internet surfer Vint Cerf (who was part of the Internet formation in 1969) and Tim Berners-Lee (CERN hyper geek), had in mind in a connected world.
If we fast forward I think we’re on the way to “me networks” where information streams every which way but in a relevant and targeted way — not the random rumblings seen today on social networks.
In the future I think we lose what we call TV networks, radio networks, newspapers, and information from all sources, professional and personal, friends and others, blur into our “me network” where the information is organized and presented based on priority, context, relevance, and value to each of us in real time.
About Steve Harmon: Steve is a veteran of the Web industry as an entrepreneur and venture capitalist. His report began in 1994 and is read worldwide by the leaders in tech, finance and media from Microsoft’s Bill Gates to Yahoo’s Jerry Yang, and people all over the US, Europe and Asia. Reach me at steve@steveharmon.com
The most important asset any nation has are the people with creative
ideas. No ideas = no growth. Plain and simple. It’s the one thing that
is missing from EVERY economic stimulus plan I’ve seen.
For example, imagine that Bill Gates and Paul Allen decided to open a
store selling electronics parts instead of having an idea that software
should be sold and the PC would become popular?
Imagine that Steve Jobs and Steve Wozniak had continued to hack around
phone boxes or simply went to work for HP instead of inventing the Apple
computer?
Imagine that George Lucas decided to become a comic book writer instead
of creating Star Wars (yes, it was just an idea at one time).
Imagine that Nintendo caved in on the video game console wars and
dismissed the idea of the Wii: PS2 won anyway, right?
Imagine if Google had said “well, Alta Vista is king and Yahoo already
owns the user? so let’s accept the job offer from Oracle.”
Imagine if Larry Ellison had conceded databases to IBM, after all Big
Blue already had several decades headstart and billions of cash.
Imagine if eBay’s Pierre Omidyar had said “Onsale is better funded and
backed by Kleiner Perkins, maybe I’ll just stay at General Magic.”
Imagine if Walt Disney had said to his brother Roy: “we’ve failed
numerous times, nobody wants a talking mouse.”
Ideas can build and destroy value.
The #1 way for any government to boost their economy is invest in people
with ideas: entrepreneurs.
Imagine if each city created its own mini business incubator where
entrepreneurs could incubate their ideas, create new companies, create new value, create new jobs, create new liquidity.
Imagine if the U.S. government invested $500 billion into a national
program to spawn entrepreneurs to turn their ideas into value.
What you would see would be value creation on the magnitude that venture
capital or Wall Street could never enable.
You would see an economy growing double digit.
You would be part of this.
It’s possible.
In the UK, the government announced a $1 billion venture fund. More
governments need to start thinking ahead and become more efficient in
stimulating their economies.
The #1 way is through investing in people with ideas.
The #1 thing Obama’s economic plan is missing is an investment in you.
Back in 1997 I pulled out the magic 8 ball and predicted that Amazon
wanted to be “the Walmart of the Web”. At the time, nobody thought it
would happen since Amazon was still smallish and only sold books. My
theory was it could embrace and extend itself into any product category.
Of course, it did.
I don’t know if you caught the news the other day but Amazon reported
record sales of $6.7 billion, up 18%, and $225 million net profit, up
9%. And today you can get motorcycle parts and cloud services (silver
lining?) from Amazon.
It’s easy for casual observers to say discounting or free shipping
brought on the success. I don’t think so. Plenty of other online stores
are hurting along with their offline cousins.
In 14 years charting Amazon I’ve seen how bit by bit it built a
“virtuous circle” of ecommerce. These are the ingredients for Amazon’s
success:
1) critical mass of users, north of 50 million
2) critical mass of community, user feedback
3) critical mass of selection, more products than just about anyone,
including Walmart
4) share the wealth affiliate network that pioneered the notion of
affiliates
5) Amazon Prime, the “Costco-ization” of Amazon as price club, creates
annuity revenue stream
6) free and fast shipping for Prime members
7) deep discounts on books and used books, saving 30% to 90% vs. rivals
Alexa toolbar data extraction, giving it insight into what people
online are looking at
9) Fixed pricing, which consumers find more attractive than bidding in
many cases
10) acquired Junglee, which opened up Internet product search
11) Jeff Bezos, who didn’t give up after years of posting net losses
12) customer convenience, 1-click buying
We are in a new era of online vs. offline retail battles as a whole
generation that’s grown up with the Web has now come to EXPECT certain
things in their shopping experience. This is one of the contributors to
offline retailers finally succumbing. Circuit City, Mervyn’s, and
perhaps others to come. Certainly the lack of easy credit for payroll
and servicing debt is one factor they fell. But I believe the larger
picture shows radical change in consumer behavior that many offline
retailers haven’t grasped yet.
Consider that most offline retailers stock minimal products. Often they
are out of stock of popular items. Store clerks don’t always have the
knowledge or motivation to sell the products (ask Circuit City, which
fired its top sales people which accelerated its decline). Parking,
hassle. Driving to the store, gas. Checkout lines.
Brick and mortar stores must really rethink their value offering in
order to survive the coming changes. They cannot conduct retail
operations as if it’s 1960. The one major advantage a “real” store has
is instant gratification, buy and get it now. It has the “human”
element, people milling and sharing space. It has the “discovery” aspect
of finding and buying something unexpected, it has the “get out of the
house” factor when you need some space from family, etc.
But what brick and mortar stores are missing are the community aspect of
the Web. One reason I started Taleee (taleee.com) was to bring the power
of millions of consumers to the point of sale in the store and online.
Bring the fire hose to the faucet. The Web is no longer something “out
there” but that travels with us on our devices. It needs to be in stores
also in very smart integrations like our Taleee Web ratings. And the
leading clients are doing just that.
So when you read about Amazon and its blowout quarter consider that
something much larger is going on here than the short-term thinkers are
looking at. Commerce is now ecommerce, on and offline.
I wanted to get inside why the video game industry is booming. Having
been involved with the video game industry since its inception as Pong
in the 1970s, Atari 2600 in the early 80s and today with 3 major
consoles, we all know the game play appeal. Nintendo shows that
game-changing innovation sells in any market. It holds more than half
the game market and reported about 10 million Wii and handheld DS
devices sold in 2008.
Yes, fun sells. And yes, changing the industry sells, too, since rivals
cannot catch up to fresh ideas.
But the underlying reason I believe video games look “recession proof”
and have exploded across all age groups is some original analysis I did
to get inside the cost per experience of the media. Basically I broke
down the media type, number of plays and cost to determine a “cost per
play” of movies, video games, DVDs, TV shows (using onine download
pricing), and songs.
Here’s the breakdown:
————————–
Media Experience Cost Plays Cost Per Play
Song $0.99 100 $0.01
Video game $49.95 250 $0.20
Cable TV $75.00 60 $1.25
DVD $19.95 5 $3.99
On Demand Movie $3.99 1 $3.99
Movie theater $40.00 1 $40.00
————————–
Buying a video game turns into an entertainment experience that costs
what I estimate to be about 20 cents per playing session, assuming you
purchase a popular game for $49.95 and play it 250 times over the course
of 2 years, for example. Now, these estimates are not scientific but
based on the habits of media consumers and data.
A 99 cent song is cheaper overall and that helps explain the success of
iTunes and services like that. Unfortunately, piracy eats into the music
sales industry. From my perspective, the new music model is live
performance, with the song acting as an “ad” for the artist, drawing
fans into the concert tour. The 1 cent per play is almost free. But with
MP3s free on P2P networks this is still a concern for selling songs.
Concerts are the future, as are huge fan social networks that generate
revenue for the artist via advertising and merchandising.
With movies, the theater experience is least cost effective with 2 adult
tickets and expensive snacks easily eating $40 of the consumer’s money.
Couple that with other movie goers who text message during the movie or
worse, talk on their mobile phones or offer play by play and the movie
theater experience just isn’t very cost effective or pleasureable. Movie
theaters should install cell phone blocking material in their walls to
stop cell phone use during a movie. Or kick the violator out.
If you spend $75 a month on cable TV and watch 2 shows a day that’s
$1.25 per show cost.
Anyway, this is a fresh way to look at media, the cost per play and
shows that video games are a clear cost effective form of entertainment
vs. other mediums. Game play is the new king of media.
——-
Update: my firm Taleee now has 450 million product ratings and is
expanding with partners. I want to take a moment and thank our team and
angel investors.
We are now looking for more partners to help us meet demand.
If you are interested in hearing more please let me know. Check
www.taleee.com for an idea of what we are doing and email me at
sharmon@taleee.com if you would like to discuss partnering or being part
of our exciting growth.
___________________
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